"Creation and development of the image of the character." How to draw? Your character: instructions for creating a unique hero


Popular Artist Aaron Blaise shows you how to draw dynamic characters in Photoshop using traditional thinking.

In this tutorial, Aaron Blaise will explain how he creates realistic characters and how he uses various references in the process.

1. Create a sketch

Uploading the document in gray, which will allow you to more accurately place light and dark accents. Create a new layer above the gray background and name it Rough Sketch. On the this stage draw freely, without focusing on details. We designate the main proportions and features of the character.

2. Detailing the sketch

Lower the Opacity level of the sketch to around 30% and create a new layer called Enhanced Sketch. Now we draw the details - for example, wrinkles, folds, nose.

This stage is very important, since the resulting sketch will be a model (template) for the further drawing process.

3. Apply the primary colors

The main color is the one that our character initially has, without the effect of light or shadow on it. Create a new layer below the drawing layers and call it Primary Color. At this stage, the author uses a large brush, reminiscent of a natural brush. The author starts with green as it is the dominant color. Carelessly apply green color on the character.

Next, add other colors for variety. At this stage, you can also work quickly, clearly and without thinking about the details. Time to experiment! The resulting drawing will be the basis for further coloring.

4. Create the first shadow layer

Create a new layer on top of all the others, call it Shadows. Set the blending mode to Multiply. This will allow the base color to be visible through the shadow layer. We start sketching the shadows with the chosen cool color of the middle tone.

At this stage, you can also do everything quickly, but be careful.

5. Draw Direct Lighting

Next, create a new layer on top of the rest and name it Direct Lighting. At this stage, it is very important to remember the temperature of the flowers. The author uses a cool neutral color for shadows, but warmer and purer colors for highlights.

We start painting on lighter areas where the light falls on the character. We use warm green and yellow shades. We can see that our character is already starting to take shape!

6. Denoting reflected light

Create a new layer below the Direct Light layer and name it Reflected Light, then choose a color that is slightly warmer and brighter than the shadow color that surrounds it.

The key factor here is caution and subtlety: draw carefully.

7. Designate highlights

Create a new layer and name it Highlights. Open the Color Picker, select any light color and significantly increase its brightness. Then we draw directly light highlights where it is necessary. The author also adds a glow around the edges and deeper shadows.

8. How to Create an Autumn Background

Next, create a new layer below all the other layers and name it Background. Using a natural brush, very quickly start sketching in the background with “autumn” colors that contrast favorably with the green character.

We draw the background with darker shades so that the character stands out better. Then click Filter – Blur – Gaussian Blur (Filter> Blur> Gaussian Blur) and set the blur to 25 pixels.

9. Use photo references

The elephant skin texture will help create cool skin for our character! Select a small section with the Lasso Tool, drag onto our illustration and lower the Opacity to 30%. Then click Image – Correction – Exposure (Image> Adjustments> Exposure), increase the Gamma value and adjust the Exposure value to increase the contrast. So adjust these settings along with the Opacity level until the texture fits perfectly into our drawing.

10. Set the texture for our character

Next, go to Editing – Free Transform (Edit> Free Transform), change the size of the texture and then select Editing – Transformation – Curvature (Edit> Transform> Warp). Now we can form a texture so that it fits our character in its shape.

11. Add Light Flares to Textures

At the end of this stage, the texture should look like a part of the character, that is, completely merge with it. Create a new layer on top of all the others and name it Highlights on textures. Then choose a fine, thin brush and start painting highlights on top of the textures, where the light falls.

12. Draw spots on the character's skin

Create a layer below the "Highlights on Textures" layer and name it "Spots". Set this layer to Blending Mode Multiply.

Now, using medium tones of greens and reds, we carefully begin to draw spots and stripes on the character's skin. This will make it more interesting and also help define the shape of the body.

13. Draw the elements in the foreground

Create a new layer on top of the rest and begin to freely paint the leaves and branches in the foreground. And since all this will be blurry, there is no need to diligently draw all the details. However, the author carefully creates these elements using several layers.

When we have drawn everything, merge all the layers and go to Filter - Blur - Gaussian Blur. Set the blur to 35 pixels. This will give the image a nice depth.

14. Finishing touches

Copy all layers with the character and merge them into one layer. Then we make invisible all the original individual layers. Select a tool Blur (Blur tool) and setting Airbrush brush (Airbrush setting). Set to about 300 pixels and up to 50%.

Now we start to blur those areas on the layers with the character that we want to make out of focus. This is done in order to draw the viewer into the main part of the drawing - in this case, the face of the character. And also it will give the drawing a certain photographic look. Finally, we align the image and adjust the exposure and saturation to make the drawing look bright and beautiful.

The character is the main figure of any animation, so he should be given enough a large number of attention. In this article, you will find tips from professionals to help you create a bright and believable, as well as a look at how Pixar creates cartoon characters.

1. Focus on facial expressions

Tex Avery, the creator of Daffy Duck, Bugs Bunny and other characters we love, never neglected facial expressions when designing his characters, and this made them popular.

Depending on the nature of the character, his emotions can be both pronounced and slightly hidden, therefore, when developing your character, think about his personal qualities and, starting from this, work on his facial expressions. A great example of the work of the legendary Tex Avery is the wolf, whose eyes popped out of his skull when he was agitated. On the other hand, you can put Droopy, who seems to have no emotions at all.

2. Make your characters special

When Matt Groening created The Simpsons, he knew that he had to offer viewers something special, something that would be different from other TV shows. Therefore, he decided that when the viewer flips through the channels and stumbles upon a cartoon with yellow-skinned heroes, he cannot help but be interested in them.

Whoever your character is, try to make them as similar as possible to all the characters that came before them. It should have interesting visual qualities that will be unusual for the viewer. Like yellow skin and four fingers instead of five, for example.

3. Experiment

Rules are made to be broken. At least that's what Yuck thinks. When he creates his characters, he does not know who he is drawing. “I listen to music and draw the result, which depends on my mood: strange or cute characters. I always want to draw what interests me. Later I refine the character,” he says.

4. Understand who you are drawing for

Think about your audience. For adults and for children, you need to choose absolutely different instruments interactions, colors, and characters.

“A bespoke character usually has more boxes for me to fit into, but that doesn't mean less creativity is needed here. Clients have specific needs, but they also want me to do my own thing. I usually start with the main features and personality of the character. For example, if the eyes are important, then I will build the design around the face so that the main detail stands out,” says Nathan Jurevicius.

5. Learn

“Never work without materials, always look for something you can build on. Take photos of people that can be a good basis for your work. For example, their clothes, hairstyle, face. Even if your character is not human, consider where he got his DNA from and build on that. Once you start working with examples, your work will become clearer and more engaging.” – Gal Shkedi .

6. Start simple

“Always start with simple shapes. Squares are good for strong and tough characters, while triangles are perfect if you want to make the character intimidating. Well, if you want a friendly character, then use smooth lines.” - Jorfe.

It is worth remembering that no matter how complex a character is, it consists of simple elements. Starting with a simple one, you will gradually layer elements and eventually get a coherent image.

7. Technique is not the most important thing

Sketching skills will help you a lot if you want to present a character in different poses and from different angles. And this skill takes practice. But to create a credible and atmospheric character, these skills are not so important.

“I try to get into the character, highlighting his oddities, combining them and working on them. I draw many different versions of the same character until I am happy with one of them.” — Nick Shehy.

8. Make up a story

“If you want your character to exist outside of cartoons or comics, then you should take the time to come up with a story. Where he came from, how he appeared, what happened in his life - all this will help create integrity. Sometimes a character's story is more interesting than his current adventures.” — Pixar.

9. Sharpen your character

Interesting appearance doesn't always make the character interesting. His character is the key, the character must be consistent in his emotions and actions. Pixar believes that character should be pronounced, unless you specifically make your character boring.

10. Environment

Another rule of Pixar is to work on the environment of the character.

“If you want your character to be more believable, then make the world around him believable. Think about the environment and make it work for you.”

And in this video you can follow the process of creating the characters of Carl and Ellie:

The pleasure of creating cartoon character immeasurably. The creation and development of a character is not only about drawing his figure: each character has its own shape, personal traits and characteristics. Great if you are already familiar with the basic proportions of the head and the depiction of emotions. But this knowledge is useless if you don't know how to draw a character's torso. The artist must take into account all these details in order to create a character that is believable to the audience.

Animation has several various styles for characters such as "goon" and "hooligan". Do you want to know more about them? This is what I will teach you in this lesson.

1. How to get started

By the way, the steps that we will take today are very simple. First, draw the basic shape of the figure and then add features and other parts of the body. This is a procedure to follow whether you are drawing a person or an animal, or even an object that you decide to bring to life (for example, make a smiling cup).

Each drawing you make will depend on your work in the sketch phase. At this stage, you should improve your sketch until you are satisfied with the final result.

Once you have decided on the proportions, the next step is to develop expression in body movements, arms and legs. Only one hand position can tell the whole story.


Hands are a vast and complex subject (even in animation) that deserve a separate lesson.

In short, there are no secrets in the character creation process. 95% of artists create characters and they do it by going through certain steps because it makes the process so much easier!

2. Proportions

Proportions are one of the most important factors to consider when creating characters. The artist must remember the relative proportions of the body parts, because based on this we determine the structural features of our characters. For example, a bully has a warlike character, so he will have a small head, but his chest will be very impressive! His arms and legs are strong and well defined, as are his large cheekbones. In contrast, the modest character is based on the proportions of a child, with a larger head than the body. And all this in round shapes! Other parts such as the forehead and big eyes are responsible for determining the fragility of the individual. And so on...

Animation studios, for the most part, use rounded shapes to gauge a character's height. For example: The head of a child, usually more sizes other parts. But an adult character has different proportions, which depend on the gender and physical form of the hero.




Psychedelic cartoon? It looks like it.

When designing (or animating) a character's body, it's a good idea to sketch on separate sheets of paper. This makes it possible to have before your eyes a sample of its proportions when sketching other poses and actions.



Rotation example

It is very important to draw the character in various poses, situations and different clothes until you find one for him ideal proportions.

Examples of puppy drawings.

3. The body is a pear!

A common practice among designers is to use a pear shape - or similar objects - to build the shape of the body, due to common associations. In fact, this is a common technique in animation studios, as several different artists can work with one character, and at the same time they must maintain the correct proportions.



The example above shows the effectiveness of this technique. Using one template, you can draw several different characters! The reason why pattern-based drawing is used is that the person has an instant association. Especially in the case of children, when everything should be simplified for ease of understanding. Drawing a body in the shape of a pear allows you to maintain a dynamic look and makes our hero more interesting!


4. Adding a Skeleton

Now that we know how to define the shape, we must define the structure of the skeleton. If you are drawing any character in a cartoon style, you need to understand the basic differences in muscle and skeletal structure in order to different categories such as cats, birds and humans. This knowledge is important and leading to determining the position of the hero's joints, such as elbows and knees.



Pay attention to the main elements: rounded shapes - pear-shaped body - the position of the joints.

When it comes to animation, it's important to remember that we have to tell a story in every scene we create. It does not matter so much if we are talking about photographs or a realistic image. Because people are amazingly able to hide their real motives.

In animation, it's different. The physical state and posture of your character should "read" well without any dialogue or environment. It is for this reason that it is so fascinating and charming art style!




Learn to tell a story in your sketches and you will be a successful cartoonist.

Summing up:

  • Estimate the proportion of your character using round shapes;
  • Generalize the body using the famous pear rule;
  • Track the guide lines that show the main position of the creatures;
  • Finish building your character by adding the final elements to the main structure you have built.

5. Pear twist

Does the "pear rule" work for all the characters that we will create? Not always. If we flip this shape, we will give a sense of strength and power to our hero! Look at the examples below:




Fragile little man: the body is a pear. Strong man: the body is an inverted pear. Easy, right?

Can you spot the differences in the "pears" in this picture?

Another interesting analogy that characters can be based on is objects that resemble certain physical forms, as in the example below:



In principle, we also use the pear rule. We just use different forms based on the same technique. You, as the artist, can use whichever method works best for you!

6. Character Blockhead

A "dummy character" is one that walks on two legs (even animals) and looks stupid, clumsy, and generally lazy.

This character is often portrayed as a coward. They usually try to stay out of trouble than everyone else. He can also be presented as a nerd or upset guy.


There is a template that can be followed when creating a character of this type, but it is not a defining rule, and may vary depending on the nature of the character.

  • The heads are thinner;
  • Large noses (or muzzles if an animal);
  • Big teeth;
  • Narrow shoulders;
  • Virtually no chin;
  • The pear rule (never upside down, always up!).

In principle, these are the main elements that are needed to create a blockhead. Play with it until you've perfected the technique enough to apply it to any character.



What? A lion on two legs? Wait... is that a booby lion?

Not all animals that walk like humans are "boobs". Many of them have a sarcastic or ironic tone. Examples of such characters include Woody Woodpecker and Bugs Bunny.

7. Apply Our Knowledge: Creating a Heroic Character

Now we will draw a character together based on what we have learned. Let's get started!

Step 1

I will start drawing as a very rough sketch. Don't be afraid to sketch until you find the perfect proportions. It's like a game!

We started by drawing the head and body using round shapes:


Notice that we have determined the proportions of our character without much effort.



Note that we have used the inverted pear rule here, as our hero is strong!

Step 2

Now let's add lines showing the position of the joints of the skeleton. Notice that we are giving our hero a common pose where the weight of the body is on one leg.


It is very important to mark the pelvic area in the shape of a bowl, because this will make it easier to see the movement. This movement in the hips will add momentum to the pose.

Step 3

Excellent! Now let's add facial features and muscles for our hero.



Salivating ... And this is just a sketch!

To build muscle, you need to have a basic knowledge of anatomy. Otherwise, it will be difficult for you to correctly add volume in those places where it is necessary.

Step 4

After general structure determined, we can add clothes.


Excellent! Our hero is finished! By adding a suit, some great accessories, we have achieved a great result. Can you tell a story with this picture?

Great job, you did it!

Well, that's all! We have covered the process of drawing a character's body in a cartoon style. Moreover, we learned how to use round and oval shapes to form the character's body. We also learned the differences that make the heroic/strong/hooligan versus the helpless/fragile type, and how to apply the pear technique to achieve these results. And finally, we have discovered how to apply the "doodle" technique to people and animals. And finally, we created a heroic character from scratch!


You have already made sure that you can draw cartoon character from head to toe? I look forward to meeting him! Share your drawings below, and if you have any questions, I will be happy to answer them in the comments.


Question:

« Tell me, please, do you have somewhere the most rough sketch, which would show where you start? In a sense, which would show how you create your character based on circles and triangles?

I really want to develop my own own style, but I can not do without a couple of tips from a person who knows how to draw such pretty people».

Question: « I have this question: When I draw the same character several times, it just pisses me off that they look different every time.
For the love of all that's holy, how do you get all the characters to look the same in every section of the comic?
»

Answer: These questions are somewhat related, so I will try to give a general answer to them.

1. The structure of the picture.

Highly short description where I start (and end) drawing.


The essence of the whole process is to start with simple shapes and finish with detailed drawing. In the first drawing, a sketch is made in the form of basic figures and reference lines.
I'll bring clarity. The picture shows a couple of idiots running through a cornfield.
I start with a sloppy, simple sketch of shapes and reference lines. At this stage, I'm only concerned about the external similarity of the characters and the successful transfer of dynamics in their poses.

First, I get rid of incomprehensible gestures, unnatural poses, ridiculous proportions and gradually “clutter up” the composition, filling the drawing.


Once I'm happy with the rough drawing, I start painting over it, drawing on some of the early lines.
By this point, your drawing will probably turn into something terrible. And all because you are a dirty, sloppy artist.
But don't worry. That's the way it should be.


When the main draft drawing is ready, I proceed to the detailed drawing. I'm not erasing the initial sketch yet, because the reference strokes, representing the outlines of the characters and their movements, will help with the detailed rendering. They will help you figure out where to draw seams on clothes, where to add folds, how hair and wool should lie on one or another part of the character, etc.


In this picture, I have already got rid of all the reference lines, blurred them in some places, and made them clearer in some places. At this stage, I prefer to work in pencil, but it is also common practice to first ink the drawing and then erase all the pencil work.


2. The uniformity of the character.

How do I draw the same character from different angles.



Regardless of the position of the head, the established rules remain the same.


These blue lines in the top figure, which suggest the shape of the head and indicate the middle lines, are enough for me to know how other figures, like those circled in red in the figure below, are located.


And in the end, we get a character that looks the same from different angles. And all because it is created on the basis of figures according to the same principle.


Lastly, always remember that while these initial techniques may help you make quick progress, there is no substitute for practice. Don't give up if this technique doesn't work the first time...or 98 subsequent attempts. Keep drawing.

3. How to draw "Pretty Boys."

The very essence of a character's attractiveness (which usually includes the concept of "pretty") is a whole separate topic - vast and, moreover, hardly amenable to crushing. I can't really cover it here, if I can at all, but at least I'll give you a couple of tips to keep in mind if you want to create an attractive character:

- Attractiveness. It's no secret that certain proportions are naturally visually appealing. Keep them in mind when creating your character. Often, characters are likable if they are depicted in accordance with the proportions. baby face: high forehead, chubby cheeks, large eyes and other facial features located close to each other.


(Disney has adopted this practice as a rule. Thus, drawing classic famous characters will help you understand how to do own characters attractive, and generally introduce you to the structure of the drawing. Try drawing a hunter from Looney Tunes and Tex Avory cartoons to learn how to create cute and funny characters, not cute and sugary characters).

- Cleaning. Make sure that your character's face does not become gloomy or ugly due to an excessive amount of unnecessary lines. Understand the importance of saving lines. Simplify the sketch so that the emphasis falls on its most important, attractive features; those that reflect the essence of the character and allow you to convey his mood. This not only makes it easier to draw a character from different angles over and over again, but it also makes it easier to read.


- Expressiveness. The key to making a character look compelling or simply likable is to achieve simplicity in the drawing by brushing off unnecessary lines, as well as a frank and understandable expression on the face that fully conveys the thoughts or feelings of the character. Ambiguous, empty, or indistinguishable expressions on the face do not have such an appeal. Give the character the opportunity to act, react and be genuinely alive.

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Children are the main audience for viewing various kinds of cartoons. A good cartoonist is one who can extract the basic features of an object or person and simplify them to capture the attention of a child. Masters such as Walt Disney, Hannah and Barbera, Chuck Jones, Jim Henson, Walter Lantz and many others, studying children's opinion and perception, have achieved the charm of the whole world with their magical and eternal characters. AT this lesson we will consider how to draw cartoon characters easily and correctly, from which both children and adults will be delighted.

The final version will look like this:

Lesson details:

  • Complexity: Medium
  • Estimated completion time: 2 hours

Understanding Human Perception

Man is a being who has a very interesting feature- we can transform parts that form a very complex structure or object into a fairly simple form.

Can you tell that the two images below represent the same object?

It may seem strange that you can look at an image and say it's a car.

What happens to most people, other than artists, who can't get all the details of a car, the sight of a dog, or the features of a child's face out of memory? They begin to associate very simple and primitive forms with the specific features of each object. So, for example, how many children came home from school with a piece of paper like this in their hand and said, "It's mom and dad!"?

You don't want to draw like that, do you? If you don't want to, let's pick up a pencil and start drawing!

1. Creation of the first character

The basic shape of the cartoon shape will be a circle. The circle is all that is needed. From the circle you can determine the basic proportions of the character's head.

Swipe vertical and horizontal line, which intersect at the center of the circle, as in the picture below:

Step 1

We draw the eyes of an oval shape with a slight slope on the sides. Necessaryleave a gap between the eyes about the same size as the eye.

Step 2

In the upper part of the ovals of the eyes, we slightly denote the character's eyelashes. Draw above the eyelasheseyebrows that convey a kind of surprise. Draw the shape of the eyebrows that you get, in the future you will adapt to your own style.

Draw the pupils so that they are centered (this is a very effective tactic used by cartoonists to make characters more likable).

Advice: To give more life For the eyes, you can draw a small line under them to simulate wrinkles.This is another very interesting tactic that gives a special flavor to the facial expressions of the character.

Step 3

Now the most interesting point lesson. It is at this stage that we will determine what our character will be: thin, fat, young, old. Our character will be young.

Draw the jaw:

Step 4

The nose will be from the front. In order not to use a lot of details, let's draw it in in general terms. Quite often, the nose is drawn in detailon one side of the face due to the fact that the light falls on only one side.

Step 5

Our character is a child. We make a mouth - something simple and with an expression of innocence.

Please note that in cartoon style children, regardless of gender, have quite simple form mouth without lips.

Step 6

The shape of the ears is quite simple.

Step 7

Finishing the boy's haircut.

I don't know how to draw hair. Help!

You don't have to be a designer or a stylist to draw the perfect hair. There is no right way to draw hair, so you should try until you get the right one for the occasion. Just remember that hair with its shape can convey certain personal qualities character. Oddly enough, hair can express age, rebellion, conservatism. Incredible, right? And what is your hairstyle?

Accurate and fast way drawing hair for cartoons is to find the appropriate photo on the Internet! Once you've found the perfect style, place an example image next to a tablet or piece of paper and start designing a simplified version of it.

First character completed successfully! Congratulations!

Now let's work on another character using the same template as for the boy.

2. Create an older character

Step 1

Let's start with the eyes. This time we will draw faster, adding wrinkles, eyebrows and pupils of the eyes. Please note that we have not changed much, but just slightly expanded the eyebrows. Older people have thicker eyebrows that take up more space on the forehead. We draw eyelashes in the same way as in the previous version.

Step 2

The chin will be slightly larger than the previous character.

Step 3

We create a nose. The form is completely different. Please note that the nostrils are very close to the bottom of the eyes. The idea is to get a good result by exaggerating parts of the body a little.

Step 4

Instead of a mouth, draw a big mustache.

Step 5

Add the same ears as the boy. However, the hair will be of a different shape - add a little on the sides, and leave a bald patch on top.

Our character looks like a mad scientist.

3. Creating a female character

Create a sister for the boy:

How did it happen so fast? Very simple... Women have a thinner facial structure. Consider some features:

  • thin eyebrows;
  • larger and more expressive eyelashes;
  • thinner chin;
  • small nose with fewer details;
  • long hair.

That's all! Once you start to feel more confident, you can draw some more characters with different details.

4. Mimicry

Let's draw a girl after getting the news that school break have come to an end.

Now let's go back to the boy and ask his opinion on this matter:

It feels like he's up to something!

Pay attention to the changes in the boy's face:

  • one eyebrow below the other;
  • eyes half closed;
  • smile added (one side higher than the other, in line with the eyebrows);
  • the pupils moved under the eyelashes.

And that's it! Everything is easy!

5. Draw in profile

Let's draw two circles.

We will create a boy and a girl in profile:

The ear remained in the center of the circle.

Pay attention to these details when composing male and female characters:

  • the boy has thicker eyebrows;
  • the girl's chin is slightly pushed forward;
  • the girl's nose is thinner and sharper;
  • A boy doesn't have eyelashes when a girl has big and thick ones.

6. Play with angles

Eyes, nose, mouth, ears - all these details make the face change its shape when viewed from different angles. This is often seen in cartoon characters.

Notice how real eyes are simplified when converted to cartoon.

The actual shape of the nose is made up of several cartilages. His form is radically simplified in the cartoon.

Understanding how the mouth behaves from different angles has importance. Remove unnecessary details and try to keep only the basic shape of the lips. The ears are also greatly simplified.

Now we will put into practice all that we have learned. Below are circles with arrows that show the direction of view. We can practice our drawing skills in various positions:

Note the eyes for each of the circles:

Now let's add a different jaw shape:

You can complete the drawings yourself, based on the knowledge that was provided to you in this lesson. Remember:

  • the face must be simplified and rounded;
  • exaggerate some parts of the face and its expression.

Once you have managed to outline the direction of the eyes and choose the appropriate chins, try to use your creativity and finish the drawing. If you draw at least 10 minutes a day according to the rules presented here, you will be able to draw cartoon faces as easy as breathing.

Let's summarize the drawing of characters:

  1. Draw a circle for the skull;
  2. Set the direction in which the character will look;
  3. We make an oval eye contour;
  4. Draw the pupils of the eyes that look at the nose if you want to create a cute character. Don't forget the eyelashes;
  5. Choosing the right eyebrows depending on age and gender;
  6. We create the corresponding jaws;
  7. Adding simple ears without unnecessary details;
  8. We search for the necessary hairstyle on Google and use it in our sketch;
  9. Let's celebrate!

Here's what happened:

An example of how to use the same template to create different emotions. Note that only the eyelashes and eyebrows have been changed. Nothing more!

7. Study of nationalities

We are nearing the end of the lesson. I would like to encourage you to continue to experiment with facial expressions and, if possible, explore the face more. Learn how the eyes and mouth behave in different situations. Take a look at different nationalities and learn their key features.

For example, African Americans have a slightly flattened nose and more rounded cheekbones.

Whenever possible, try to draw your characters more realistically. Watch for the behavior of people real life. Look at photographs, study the style of your favorite artist, or look online for inspiration. ToWhen we turn to real life, we can extract quality information for our sketches.But remember: observations real world does not mean copying it!You want your character to be unique and not a copy of the real one, right?

Great job!

Now you know the basic methods that are used by the best multipliers around the world. Good luck!

We hope you enjoyed the lesson.

Explore other techniques for drawing cartoon character heads.

The only limit is the sky!

Translation - Duty.

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