Designer sketches of clothes. How to learn to draw clothes sketches? How to sketch clothes


Designing your own clothes is a lot of fun. And not only fashion designers take it. The ability to create an image on paper will help you combine clothes correctly and choose the most successful color combinations.

Reconstruction of the skeleton of the human body on paper

Experienced designers prefer to sketch clothes on models. True, eminent fashion gurus rarely observe the classic proportions of the figure. Their models are called stylized.

To learn how to draw clothes and models together, you do not need to study anatomy in depth. For quick sketches, you need to master the basic lines that form the skeleton of the body.

High-quality drawing of the human body can take more than one hour. The design flight of thought is very fast, so you need to be able to depict the contours of a person in a matter of minutes so as not to lose the idea.

When depicting a frame, you have the right to omit the muscles and bones of a person. This is necessary in order to have a rough idea of ​​​​the volume of the figure and the correct location of future fashion products on it.

If you want to bring your drawing of the model closer to reality, strictly observe the proportions. Start with an oval head. Following the rules of classical anatomy, the height of your model should be 7.5 heads (i.e. 1:7.5). However, higher options are also allowed, for example 1:8. This ratio is closer to model standards.

If you are drawing the model from the front, draw the torso using two trapeziums. The wide base of the upper will serve as the shoulders, the base of the lower - the hips. Between the trapezium, be sure to draw a short line - part of the spine. Draw the legs with the help of lines, correctly curving them. Starting at the top, draw a polyline outward, then inward. Draw your knees in a zigzag pattern. Then again a little outside and in. When drawing the model from the side, use ovals instead of trapezoids.

Try to draw as much as possible. Don't be afraid to try new poses, experiment with the balance of the hand drawn model. To be able to create at any time, have at hand:

  • notepad with unlined paper
  • mechanical pencil
  • eraser

Sketch of clothes over the model

After drawing a simplified figure, proceed to clothing. It will give the image a finished look and literally enliven your frame. Remember that clothes are the main link in any designer's sketch, and the model plays the role of decoration.


PLANNING AND DESIGN
The designer has no right to indulge his own desires. He should strive to create commercially viable clothing. This article, and the subsequent posts in this section, show you how to design a cohesive collection and plan your clothing line to give the customer maximum choice. You will learn how to tailor the design to the needs and specifics of the target client, learn how to work within budget and seasonal constraints. The article is also devoted to the effective use of the color palette in the collection, working with fabric and creating the desired silhouettes.
To be commercially successful, designers (such as John Galliano) must develop a collection that creates an excitement in the buyer's mind for a variety of choices.

Create a single collection
Fashion designers develop a whole series of interconnected ideas that help to create a range of models that can function not only individually, but also as a collection. Unity is achieved through the consistent application of important factors such as color, shape, fabric design and proportion. It is the consistent development of ideas that allows the designer to think comprehensively and get the most out of each concept. Practice and experience will teach you not to be content with the first idea that comes to mind, but to scrupulously develop a whole series of interconnected images. moving from the initial stage and mastering new ways of creativity, you will soon be able to be surprised at the result. The collection you create naturally forms a single whole, as it will be made up of similar adjacent objects. You will understand that you are not inventing separate things that are not related to each other, but a coordinated clothing line. In this process, it is important to learn to feel free to think out loud and express yourself on paper. This means that you should feel free to write down your ideas and sketch for a series of models. Love your drafts. A blank sheet of paper is often intimidating, and a novice designer becomes so worried about the look of rough sketches that the process of creating models takes a backseat. With practice, you will gain confidence and become more comfortable with the flow of your ideas. Remember: you are only developing your thoughts, and not striving to create a masterpiece. The quality of the drafts does not matter, they are only for you, no one should evaluate them. The only thing that really matters is to use them to understand the abundance of ideas. To do not take drafts too seriously, use a more prosaic way of expressing yourself - a diary. In it, you can combine sketches with magazine clippings. You can also always carry a notebook with you to write down or sketch ideas as they arise. Over time, you will understand which method is suitable just for you.
Distinctive Details - Decorative details can be used to achieve unity in the collection. The different nature of the finishing details adds variety to a collection built around a single theme.

Thinking out loud on paper - This sketch page is a good example of how to plan a line on paper. Don't worry if the very first drawings are too sloppy.

Importance of Outline
It's time to start thinking like a real designer! The quality of your sketches depends on how much you can relax and stop worrying about other people's opinions about them. Remember, you are not yet creating final sketches or even trying to communicate your ideas to anyone else. You are just putting your thoughts on paper. If the sight of a blank slate scares you, try making a list of words and writing down your thoughts on them. To get started, define the look of the potential buyer and the type of clothing you could design for them using adjectives such as “refined,” “feminine,” “round,” “soft,” and so on. Then you will no longer be so afraid to start drawing. Models on sketches can be drawn in volume (on diagrams of figures) or using a two-dimensional diagram. In any case, be sure to respect the proportions.
PROJECT
Pick a topic and roughly identify the first ideas for a clothing design, especially thinking about what inspired your research. Stop at the most important idea and develop it using a notebook. Remember the very first visual images and make a series of sketches, changing one element in each new drawing. The result is a series of variations on a theme.
GOAL

  • Create a series of models that form a collection.
  • With the help of rough sketches, develop the initial idea.
  • Develop an individual style.
  • Evaluate ideas as they work, select the best models.
PROCESS
Think carefully about the color palette, textures, shapes, fabric patterns, symbolism. Write down ideas on paper in words or as quick sketches. Developing the most successful ideas, sketch clothes in a notebook. It is better to take a notebook with translucent paper: this way you can see one model on top of the other (if you are working with a felt-tip pen, do not press it too hard so that the color does not leak). Tear out the sheet with the finished sketch from the notebook and place it under the blank one, on which you can improve the previous design. Make many variations, changing some element with each new drawing and building a series of interconnected models step by step. This way you really start to think like a real designer creating a single collection. Your goal is about 20 rough sketches. While working, do not forget what inspired you at the very beginning. Examine all the drawings by laying them out side by side (you can copy the pages of the 6 notebook and arrange the drawings in a line if necessary). Choose five top models for your portfolio.
Choose the ones that most closely reflect the source of inspiration and add up to the collection. These sketches can then be refined to create finished sketches.
Diversity of Forms - First explore the various forms of clothing using 2D diagrams and keeping your goal in mind: to create a collection of diverse clothing types, yet perceived as a whole.

Working with figure charts - By transferring 2D model charts to figure charts, you can more clearly represent the proportions and outlines of clothing. Layering Technique - Draw in a notebook, depicting clothes on a figure or, as shown here, in a 2D diagram. By seeing how the models are layered one on top of the other, you can develop ideas while maintaining a common silhouette.

Different angles - The model should be presented not only from the front, so think about the rear view as well.



Self-esteem

Were you able to write ideas down on paper with sufficient confidence, without hesitation?
Did you branch out from the original source by creating a unique design, or did you go down the obvious path?
Have you chosen the best drafts?
Are the five selected models formed into a single collection?
Sketching is an important element in a designer's creative process, especially if he wants to endow a collection with a distinctive, unified style. Sketches are needed to transfer all related ideas about the source to paper. Only then can one objectively evaluate these ideas and decide which of the models will look best in the collection and should be used in the next stage of the project. As you can see from the examples presented, successful clothing sketches function on their own, but are well coordinated with sketches of other models, as they share common design elements. The presented models have similar details and silhouette, but each of them is interesting and unique in itself. The detailed development of ideas on the way from draft to final sketch makes progress in the design of models, thanks to which the collection does not copy the source, but acquires a unique character.

Creative basis - As always, the successful development of ideas is supported by a well-chosen color palette and a collage that develops a common theme (in this case, Asian).

Common theme - In these drawings, the models look like a single collection: they are united by an Asian theme and elements (flounces, silhouette, color scheme).

First sketches - Sketching first defines the silhouette and proportions, adding decorative details later. Shaping the idea - Final sketches represent the silhouette of the models in a more western style, but retaining a subtle connection to the Asian theme of the sketch. Variety of ways - any idea, such as draping soft fabric , can be applied to the model of the same silhouette in different ways.

Ornament, color, silhouette - A single sketch will give the ornament and color of the fabric, as well as the flared silhouette of the models.

No house is built without a plan. So clothes are not sewn without a sketch. It is simply impossible to do without it in this delicate creative process, which requires taking into account various technical nuances. The sketch allows you to clearly understand and imagine how the outfit will look at the final stage of its creation.

Sketch value

The sketch solves the problems of the structure of the image. Its developer concentrates his skills as much as possible on how to draw the future silhouette and decide on the color sound. A sketch is a mathematical formula that conveys the essence of a future product. But at the same time, in the sketch, the author expresses his artistic credo as an artist, graphic artist and painter.

Sketches of clothing models

Since sketches of clothing models precede the direct manufacture of things, then without an artistic design, ideas, a certain failure will occur in the work of fashion designers. Indeed, according to the sketches, clothing designers prepare patterns, technologists develop methods for processing garment knots. And when creating a sketch, the direction of fashion, style, appearance, age and physique are taken into account.

A sketch of a future thing performs 2 main functions:

- allows you to carefully consider the idea and option of clothing;

- serves as a detailed instruction for translating this idea into reality.

How to draw clothing sketches

In order to carry out sketches of clothing design well and convey the idea of ​​a future model, certain rules for drawing a model must be taken into account.

The sketch begins to draw with the basic proportions of the human figure. When creating a suit or dress, a sheet of paper is placed exactly vertically, then a straight vertical line is drawn. Next, it is necessary to note 2 points of the silhouette: upper and lower.

Divide the vertical line into 8 parts and make sure they are equal. The first upper segment will indicate the length of the head, divide the second in half and draw one horizontal line to the shoulders. At the intersection of 2 and 3 of the upper segments, the chest line will pass, and between 3 and 4, the waist line. The line of the hips is divided by 4 parts from above. The knees are located at the intersection of 3 and 2 segments from below. The line of the feet is bisected by the lowest part of the vertical line.

A sketch of clothes requires a complete drawing of the silhouette. But if you are creating a blouse, you can only draw it to the waist. In any case, keep the proportions.

After working out all the main lines, sketch out the main outlines of the figure. The optimal ratio of shoulders and hips is drawn for an average standard figure. It is practically equal. If you are creating a model for a specific person, then you pass his parameters in the sketch.

When you draw the main lines, sketch out the line of the hands. Elbows should be approximately in line with the waist. With light intermittent strokes, draw the entire sketch of the figure.

Now start drawing the clothes themselves. Just first think about how it will look in finished form: length, style, etc. Outline the main outlines and determine the length of the product. You can move on to carefully drawing the details. Estimate how the main parts will be placed, and with short strokes outline the places for sewing on parts of the clothes. At the end, decide which collar or neckline will suit the model best and draw it. Then decide on the location of the fastener, think about whether a belt is needed, pockets and what shape all the details of the product will have.

The final stage of clothing modeling is decorating the finished item. You can not draw in the most detailed and smallest details the elements of decoration. But be sure to outline the places where and how the decor will be located, and also sketch their main parts.

Each element with which you decorate clothes should be drawn separately from the main sketch. With softer, broken strokes, indicate the direction of the folds.

Sketches of clothes in pencil

You will need a sharpened pencil and a sheet of paper of any size, but A4 is better. It should be as dense as possible, because in the creative process it is impossible to do without making adjustments to the drawing. The finished sketch, made with a simple pencil, can be painted with watercolors. So you can clearly see whether the combination of colors you have chosen is successful or not.

Which is better: sketching clothes with a pencil or using technology to create a sketch?

Of course, modern technologies greatly simplify our life, including work. In addition, they save time. But at the same time, if we are talking about their use in creating clothes, then in this way they increase labor productivity and ... deprive themselves of a part of creativity. That is why many fashion designers still prefer to create sketches with a pencil in order to “feel their future offspring”, to see how “a miracle is born” and “to help it be born”. It's like replacing a paper edition with an e-book. Of course, the latest invention is more convenient, compact, multifunctional and durable, but it is incomparable with an ordinary book, which has a unique rustle of pages, its own smell, its own history.

It is not so difficult to draw a sketch of clothes on your own. Everyone can cope with such a task. It is enough to take into account the basic proportions of the body and come up with a beautiful model of the thing.

Children love to draw their mothers, sisters of other children, and therefore in this lesson we will figure out how easy it is to draw a dress in stages for children. It may seem that the dresses are drawn according to a very complex technique, but this is if you look at the drawings of professionals. In this case, a lot is taken into account, folds, chiaroscuro, the figure of a person and other things that the child does not need to know. Well, let's start drawing :)

Let's start with the simplest version of drawing a dress, below we present a drawing, and even below you will see a description of the drawing steps.

Stage 1

To begin with, we outline the shape of our future dress: a skirt in the form of a triangle and a blouse, similar to the figure of an uneven rectangle.

Stage 2

After the base of the dress is outlined, we start detailing: draw two circles along the edges of our rectangle - these will be the sleeves, draw waves from the bottom - these will be the folds of the dress.

Stage 3

We continue to detail, draw the folds with regular lines, draw the collar, strap, shape the sleeves and draw folds on them.

Stage 4

We erase all the auxiliary lines that you drew with a pencil.

Stage 5

We draw hands, a leg and do not forget about the head. The drawing is ready and, if desired, it can be painted with colored pencils, paints or felt-tip pens.

The second way to draw a dress


The second method is a little more complicated, but you will definitely do it :)

Stage 1
We start sketching the base with a pencil. We draw the lower part in the form of a triangle, and the upper one looks like a rectangle, pay attention to the curves between the figures, this is our future waist.

Stage 2
At the second stage, you need to divide the upper part into three vertical stripes - these are the folds of the dress.

Stage 3
We detail our dress, in some places we give it a crumpled shape, and on the left we need to erase a little, because then there will be a bow.

Stage 4
Draw a bow and belt with a pencil. Well, is the dress starting to look like a dress? :)

Stage 5
Now we draw the tails of the bow and draw the folds all over the dress.

When you depict the human body, you must remember that you are depicting a living thing, and in a particular case fashion design, it is important to carefully observe the typical movements that characterize poses taken by models.



The reaction to the gait of professional models is amazement and passion, there is so much charm and elegance in her face.

Graphic interpretation


model pose ideal means of depicting a piece of clothing or an entire collection.

It should be lively expression, dynamic in movement, elegant in pose and depicted in poses that are in accordance with the type of clothing chosen. Try not to model pose that is too static or too realistic, the result will be wooden, artificial, and not in line with the ephemeral and joyful language of the fashion world.

It is also advisable not to depict model poses, which hinder the interpretation of the model. Remember that the body of the model acts as a base for the garment, but it should not dominate, cover or distort it, it should contribute, and the clarity of the cut and details suggest dynamic poses.

rhythmic structure

In order for the figure to come to life, it is not enough to have a perfect knowledge of anatomy, copying which too much believers can harm the image, which makes it cold and impersonal. It is important to catch the correct position from several angles and distribute body weight, connect the inside and outside, body slopes, lines of comparison, angles and perpendicular lines, only in this way can the pose of the model be reproduced in the most correct way. First of all, it is necessary to find the rhythmic structure that is inherent in each posture. This line can vary enormously, since each figure has its own basic rhythm.

First of all, you must mark a line in the upper body, passing through the hollow part of the neck, the sternum, the navel and the pubic region, which then descends to the ground in the footprint of the foot, which is the support for the body.

In the static figure from the front, the rhythmic structure corresponds to the line that describes the height of the figure.

Execution method:

To understand how the weight of the various parts of the body is distributed, let's sketch the rhythmic structure by minimizing the skeletal body and visualizing schematically the main structures, namely the lines of the shoulders, waist, hips, and finally the segments that indicate the position and length of the limbs, marking the connections with small circles. .

We must thus obtain the structure of the female body.

Second phase this procedure, draw on the upper part of the structural framework of the main outline of the drawing defines the area of ​​the body, outlines and volume of the hair.

As a result, we get a geometric figure similar to a robot, with all joints clearly indicated. Then we proceed to a more detailed analysis of various anatomical features in order to reproduce exactly or almost exactly. It is important to draw without pressure, because there will be several layers of pencil applied. It's best to draw the outline of the shape on the tracing paper only, removing any pencil strokes, lines, and segments you've drawn to emphasize every aspect of the body. The sketch you receive will be your first. fashion sketch.


From left to right: contour and arrangement of body parts with rhythmic structure.

Drawing in general terms and model pose.


Base fashion-sketch.

From left to right: Location of key lines or rhythmic structure, skeletal sketch, in general terms, drawing the line of the shoulders, waist and hips.


From left to right:

General outline of the whole figure.

Detailed analysis of various anatomical parts.

Positive and negative space


Sequence of structural analysis and body sketch.

As in all disciplines, there are rules that must be in place, thanks to which any object or composition can be reproduced correctly. One of these rules, probably the most important, is the concept of positive and negative space. The space around the figure is negative, while the space that the body occupies in the given area is positive. In all respects this must be considered positive in order to achieve correct reproduction.

The visual field around the shape is just a negative appearance. In fact, it is a complex structure, consisting of dynamic forces, tension, balance, proportional comparison and depth of perspective.

Consider the figure according to these rules so that it is faithfully reproducing in terms of size and position. The use of tracing paper is recommended to visualize all construction lines directly on the object, in order to then proceed to drawing the hand.


The model is increasingly well defined. Fashionable finished in general terms and with light chiaroscuro.

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