Outdoor games and relay races for any holiday. Fun relay races for kids


Nail in a bottle

For this competition you will need: 4 bottles with a thin neck, the same number of ropes and 4 nails. A nail is tied to each end of the rope. 4 people are selected from those who wish. Ropes with nails are tied to the belt of the participants from the back of the head. After that, the participants stand with their backs to the pre-arranged bottles. At the command of the head of the game, the participants must, without the help of hands, hit the bottle with a nail. The one who manages to hit the target first wins.

The game is played on the sports ground, where there is a pit for jumping. A cord is stretched across the jump pit at a height of 30-40 cm. Every 20 cm from it, 10-15 zones are marked. Each zone is worth a certain number of points. Jumpers scatter and jump as far as possible. The winner is the participant (among girls and boys separately) who scores the most points in 6 attempts.
Do you know each other? one

Several couples (mother and child) stand with their backs to each other. The leader asks questions. First, the child answers with a nod of the head, and the mother out loud.
Questions:
1. Does your child like semolina?
2. Does your child wash dishes?
3. Does your child like to brush their teeth?
4. Does your child go to bed at 9 o'clock?
5. Does your child make the bed in the morning?
6. Does he like to read books?
7. Does your child enjoy school?
The pair that answers all the questions correctly wins.
Asphalt drawing competition 1

Each participant of the competition is allocated crayons and a place on the pavement. Participants can be divided into teams of 2-3 people, drawing a common picture together. The winner is the team whose drawing, in the general opinion of the children, will look more beautiful.
Poetry Competition 1

A few days before the competition, children are given a poem. Children must learn it by heart. The one who recites the verse the best wins.
draw ponytail 1

For this game you will need a large sheet of paper, a pencil, a blindfold. First, the facilitator draws with a pencil on a piece of paper some kind of animal (cat, dog, pig). Draws everything except the tail. One of the players is blindfolded. He should try to draw a blind ponytail. Then other players try to do it. The one with the most accurate drawing wins.
Chairs 1

To play, you will need two pot lids or a tambourine and chairs. Chairs should be placed in a circle with the seats in the center. They should be one less than the participants in the game. The children stand next to the chairs outside. In the hands of the leader is a tambourine or a lid. Following the leader’s signal, which announces the start of the game, the children begin to walk in a circle of chairs in a circle. Suddenly, the leader strikes the tambourine. At this signal, all participants rush to the chairs and sit down. Each time one of the players is left without a seat. He is out of the game. When the second round begins, one chair is removed. This continues until only one player remains. He becomes the winner.
Who will overtake

Four to five teams of participants are equal on the same line of the line, holding hands. Following the leader's signal, all teams jump on one foot to the intended line. The team that reaches the line first wins.
Washer!

The team consists of 10 - 12 people. Teams stand in columns one at a time. The guides have hockey sticks in their hands and a puck on the floor. In front of each team there are 1 - 2 racks, and on the other side of the site there are gates. At the signal, the first players run with the puck and the game begins.
Passing the ball in line 1

Children are divided into 2 teams. Each team is built in one line. The first players have the ball in their hands. On a signal, the children quickly pass the ball from hand to hand, in a line, in one direction. The last one lifts the ball up and this team gets 1 point. The team with the most points wins.
Fifteen ball 1

The students are divided into two teams. The game starts from the middle of the field. The team that captured the ball starts throwing it at the opponent. Only direct ball hits count. Team members pass the ball to each other. The team that makes the most throws at the opponent within the stipulated time is considered the winner. When performing the exercise, follow the ball with your eyes.
Take last 2

The players of the two teams line up in a column one by one behind the common starting line. In front of the columns, at a distance of 20 meters, towns, maces, cubes, balls, etc. are arranged in a row. Items are 1 less than the total number of participants in both teams. On a signal, the guides in the columns run to the objects and take one from the edge (one takes from the right, the other from the left), go back, run around their columns from behind and touch the next player in their column with their hand. Then he starts and does the same. The team whose player takes the last item wins.

Snipers 1

Children stand in two columns. Place a hoop at a distance of 3m in front of each column. Children take turns throwing sandbags with their right and left hands, trying to hit the hoop. If the child hit, then his team counts 1 point. Outcome: whoever has more points, that team won.
Sparrow March 1

2 teams participate, which stand behind the start line, in columns one at a time. Each participant's legs are tied (you can use a rope) below the knees. On a signal, the first numbers move forward in jumps. They reach the turning point, return back and, with a touch of the hand, send the next participants on the path. The team that completes the task faster than the others wins.
Glass of water 2

Children are divided into two teams and lined up in columns one after the other. The first players from each team have a glass of water. At a distance of 6m in front of each team there is a flag. Following the leader’s signal, the first players of the two teams must quickly run to the flag and return back without spilling water. Then pass the glass to the next player. The team that completes the task first wins.
Bag Run 2

Children are built in two columns, the distance between the columns is 3 steps. A start line is drawn in front of the columns. The players who stand first will climb into the bags. Following the leader's signal, holding the bags with their hands near the waist, they jump to the designated place (flag, stick, or other object). Having run around it, the children return to their columns, climb out of the bags, pass them on to the next. This continues until all the children run in bags. The team whose players complete the task faster wins.
Climb through hoops 1

All players are divided into two teams and lined up in columns one at a time. At a distance of 3 and 5 m, two hoops lie one after the other in front of each column, and a ball is placed at a distance of 7 m. Following the leader’s signal, the first players of each team run to the first hoop, stop in front of it, take it with both hands, raise it above their heads, put the hoop on themselves, squat, put the hoop on the floor, run to the second hoop, stand in the center of it, take it with their hands , lifted above the head and lowered to the floor. After that, the players run around the ball and return to their place. The next child continues the game. The team that completes the task first wins.
Fast train 2

Children are divided into two teams. The players of each team are built one after the other in a column. A flag is placed in front of each team at a distance of 6 - 7 m. The first player in the team runs to the flag, runs around it and returns to the place where the next participant grabs it, and the children run to the flag together. Then they come back and take the third one, and so on, until the whole team runs around the flag. The team that finishes the game first wins.
Ferry 1

Children are divided into two teams that "rest on the river". Each team has a hoop - this is a "boat". Teams must swim in the "boat" from one coast to another. The start and finish lines are determined. At the leader's signal, the first players get into the "boat", take one player with them and help him swim to the other side. Then they come back for the next one. You can take only one passenger with you. The team that gets to the other side faster wins.
Carrying balls 1

The participants are divided into two teams. Each team is allocated different items in boxes. At the signal of the teacher, each team must grab as many items as possible from the opponent's box and transfer them to their own box. Only one item is allowed per run. All teams at the start of the game have the same number of items. The team that quickly transfers the items to their box wins.
Rhythmic stick relay 2

The game is played between two or more teams that line up in columns in front of the start line. The first team players have gymnastic sticks in their hands. At the signal of the leader, the players run with them to the counter, located 15 m from the start line, run around it and return to their columns. Holding a stick by one end, they carry it along the column under the feet of the players, who, without moving from their place, jump over it. Once at the end of the column, the player passes the stick to the partner in front of him, the next one, and so on until the stick reaches the player leading the column. He runs forward with a stick, repeating the task. The game ends when all players have covered the course.
Relay with hoops 2

Two lines are drawn on the track at a distance of 20 - 25 m from one another. Each player must roll the hoop from the first to the second line, come back and pass the hoop to his friend. The team that finishes the relay first wins.
Relay with hoop and rope

Teams are built as if they were in a relay race. The guide of the first subgroup has a gymnastic hoop, and the guide of the second subgroup has a jump rope. On a signal, the player with the hoop rushes forward, jumping over the hoop (like a jump rope). As soon as the player with the hoop crosses the start line of the opposite column, the player with the rope starts, who moves forward by jumping the rope. Each participant, after completing the task, passes the inventory to the next player in the column. This continues until the participants complete the task and change places in the columns. Runs are prohibited.
Prohibited movement 1

The players, together with the leader, stand in a circle. The leader takes a step forward to be more visible. If there are few players, then you can build them in a line, and stand in front of them yourself. The leader invites the guys to perform all the movements behind him, with the exception of the prohibited, pre-established by him. For example, it is forbidden to perform the "hands on the belt" movement. The leader begins to make different movements to the music, and all the players repeat them. Unexpectedly, the leader performs a forbidden movement. The participant of the game, repeating it, takes a step forward, and then continues to play.

Fun relay races for kids.

Fun relay races for children are mobile team competitions.

Basically, children's relay races are held as useful entertainment during ordinary mass or special events, however, they can also be organized for teenagers in a slightly more serious format, that is, as a professional children's team building.

All relay races must be led by a judge (any adult or PE teacher). Venue: School gym or sports ground.

    planting vegetables

This relay will require props: three volleyballs, three hoops and a turning sign.

The referee builds the participants in one line, parallel to the starting line (in the future, he uses this construction in all subsequent games).

At a distance of several meters from this line there is a turning sign, and before it: three hoops (there should be a distance of three meters between each of them).

The task of the first participant in the line is to pick up three volleyballs and quickly run up to the hoops and put one ball into each of them. After that, already without balls, the first participant reaches the turning point, runs around it and returns to the rest of the players in order to touch the next participant in the line with his hand. The task of the next player (second) will be the same run, but first he must run to the turning sign, and only then to the hoops, from which he must pick up the balls. The second participant gives the balls to the third player standing in line. The third participant repeats the actions of the first, and the fourth - the second, etc.

    Swap

Relay props: hoop, soccer ball, cube (made of lightweight but non-breakable material).

At a distance of several meters from the start line, the referee places a hoop on the ground, inside which he places a soccer ball.

At the referee's signal, the participant standing first in the column with a cube in his hands runs to the hoops, puts the cube in it and takes the ball. After that, he runs to the column and passes the ball to the next participant standing behind him in the column. The player (second) runs with the ball in his hands to the hoop, takes the cube out of it, and leaves the ball. Then this participant returns to the rest of the players and gives the cube to the next player, who is third in the column. This player repeats the actions of the first participant, and the participant who turned out to be the fourth in the column repeats the actions of the player who occupied the second position in the line, etc.

    Curling

Inventory: mop, puck (light, not hockey), three cones.

Opposite the starting line, the judge places three cones on the ground (perpendicular to the line), and behind them sets a turning sign (branch, flag, etc.).

At the referee's signal, the participants take turns, holding a mop in their hands, with which they must move the puck lying on the ground, as quickly as possible move to the cones. Then they “snake” around these cones (together with a mop and washer), get to the turning sign, go around it and return (ignoring the cones) to the line.

Notes

Participants must pass the mop with the puck behind the starting line, and not before it.

    You are weak

Props: one basketball and two volleyballs. At a distance of several meters from the starting line, the judge places a flag or a cone.

The first player standing in the column takes a volleyball in each hand, and holds a basketball with his knees. At the leader’s signal, this participant runs with the balls to the flag, goes around it and comes back to pass the balls to the child standing second in the column. All relay participants repeat the actions of the first player.

    Pain mania.

For the relay"Bolomania" you will need two balls, as well as a rope (it can replace the “finish line” on the floor, you can also use two chairs for this purpose). The facilitator divides the participants into two groups with an equal number of players. Children from both teams stand in lines, and the lines, in turn, are one opposite the other, while both teams are given one ball each.

The task of each participant is to run with the ball in his hands to the finish line, and then go back and pass this ball to the next player in the line. However, there are special rules regarding how one or another player, occupying a certain position in his line, must carry the ball:

first member - holding the ball only with the little fingers;

second - holding the ball between the knees;

third - holding the ball between the ankles;

fourth - holding the ball in a fully open palm and bouncing at the same time;

fifth - dribbling the ball backwards on the ground

The team whose participants were the first to pass the relay with the ball and did not make a mistake is considered the winner.

Number of participants : any from 10 people

Additionally : ball, rope

    Wheelbarrow

Teams divide players into pairs. One of the participants in the “pair” should lie on the ground, and the other should take him by the legs (it turns out a kind of ). After that, the “pairs” move to the start: the first player is on his hands, and the other is in the usual step, but holding his partner by the legs. "Pairs" of both teams line up in front of the starting line and, at the signal of the judge, run to the finish line. The team that first gathers at the finish line in full force wins.

    Jumping for speed

Jumping for speed isn't hard, but what if you make the rules harder and make players crouch jump? Participants must "in single file", one by one, jump from start to finish.

    cheerful couple

And another competition in which pairs of players participate: two participants stand with their backs to each other and tightly clasp their hands. They need to get to the finish line faster than the members of the other team, but they can only move sideways and, in no case, without disengaging their hands.

    cheek to cheek

To conduct a relay race, you need two teams with an even number of players and a certain obstacle course (you can arrange chairs, throw pillows, buckets, toys, in general, anything) that you need to overcome along a certain route.

Teams are built in columns of two, after which the leader pronounces the method of movement of the next pair of children: for example, “cheek to cheek”. In this case, the first pair of participants from each team must lean against each other with their cheeks and in this position, without breaking away from each other, overcome the obstacle course and return to their team. The leader gives another task to the next pair, and so on. The winner is the team, all the participants of which will be the first to overcome the distance.

What other combinations can be called, for example:

Elbow to elbow

Head to head

Hand to foot

Back to back

knee to foot

Ear to back

    turnip

For the relay, two teams must be formed. Each of the players is given a role: grandfathers, grandmothers, granddaughters, bugs, cats and mice. The players of both teams line up in a column one at a time, and chairs are placed on the opposite side of them, on which a child sits - a turnip.

Then, at the signal of the leader, each first player of each team (grandfather) runs to the turnip, goes around it and returns to the team. Then the next participant (grandmother) clings to him (by the belt), and already together they run to the turnip and back, the Bug joins them, etc. In the end, when a mouse appears in the column, the turnip must grab it by the belt and all together must run to the finish line. If the formation breaks during the run, the players must repeat the circle with the last participant again.

The team that pulls out the turnip first wins.

    relay race "Notes"

You will need: two paper bags, strips of paper, pencil and chalk

Step 1. Getting ready for fun starts . We set the start line (draw it on the asphalt or mark it with a flag or in any other way). We divide the children into two teams. Prepare also two packets with assignments on notes.

Write instructions on strips of paper.

    Jump up to the tree, touch it, and then jump back!

    Run to the wall, touch it, run back!

    Run to the tree, run around it five times, run back!

    Squat down and jump up to the leader, shake his hand, come back in the same jump!

    Walk backwards to ... (state your goal), touch to ... and come back backwards!

    Jump to the asphalt path, write the name of your team on it with chalk, jump back!

    Walk with gigantic steps to ..., come back with midget steps!

    Run to the tree, touch it, run to the asphalt path, write the name of your team with chalk REVERSE, run back!

    Take a panama/cap of one of your comrades, jump to the fence, hang it on the fence, jump back!

You need to print or write each instruction in duplicate - the same sets should be prepared for the players of each team. Divide tasks into packages - each package contains tasks according to the number of players in the team.

Step 2. Let's play fun starts! The first player draws a task strip from the bag, completes it, then passes the baton to another player who does the same. The team that completes all tasks the fastest wins.

Additionally:

"Kangaroo" . Participants move with the ball between their legs to the landmark and back.

"Beasts" . Participants in teams turn into animals: the first into bears, the second into hares, the third into foxes and, on command, move, imitating animals in turn.

"Arrows" . Team captains stand with hoops raised above their heads, into which the participants take turns trying to hit the balls.

"Trucks" . Each participant must carry in the body (hands folded into a ring) to the landmark three balls (you can have different diameters) and back.

"Three Jumps" . The facilitators put a hoop and a rope at a distance of 10 m from the participants. The first participant must run to the rope and jump 3 times, the second one runs to the hoop and jumps 3 times.

"Ball on racket" . The participant puts the ball on the racket and tries to carry it to the landmark and back.

Children may refuse porridge. Sometimes they don't want to go to bed. But the offer to play some game is always perceived with great excitement. Adults can only choose from a huge arsenal of various scenarios the most suitable. Relay races for children are interesting and exciting. After all, participating in them, each child can demonstrate dexterity, skills, resourcefulness. Let's look at a few game scenarios that can be used both at a summer camp and in the yard.

Relay "Notes"

This game contains many surprises and various surprises. The kids just love them. Therefore, if you need to hold relay races for children in the camp, then this game will be a great solution. It can be done outdoors. But if the day turned out to be rainy, then such a competition will be great indoors.

The game is suitable only for children of school age. After all, they must be able to read quickly.

For the relay, stock up:

  • 2 paper bags (it is better that they are opaque, in which case the tasks will not be visible to the children);
  • chalk;
  • pencils;
  • paper.

You need to prepare for the relay race in advance. For this:

  1. The start line is set. It can be drawn on the pavement with chalk, marked with a flag in the grass.
  2. Members of two teams are determined. A prerequisite is an equal number of players in each group.
  3. It is necessary to prepare and write tasks on strips of paper. All notes must be printed in duplicate. Each team receives a package with the same nested set of tasks. But be sure to ensure that all the kids have time to participate in the game.

You can come up with tasks yourself or use the following:

  1. Jump to the tree. Touch the stem. Jump back.
  2. Run to the wall. Touch her. Run back.
  3. Squatting, jump towards the leader. Shake his hand. Jump back up.
  4. Walk backwards to the asphalt path. Write the name of the team in chalk. Also come back.

The rules are extremely simple. The first participants pull out the task from the packages. Having completed it, they pass the baton on. The team that does it faster wins.

Such relay races for children will become a real holiday and will surely cause a lot of positive emotions.

Potato Run Game

The kids will love this relay. For children 5 years old, this game will be an interesting and fun event.

You will need:

  • potatoes - 2 pcs;
  • regular tablespoons 2 pcs.

Be sure to mark the start and finish lines. For each team, mark out the appropriate treadmills. It is desirable that they be at least 10-12 m wide and not exceed 30 m in length.

The first player, on a signal, must run the distance, holding a spoon in which the potatoes lie. At the finish line, he turns around and comes back. It is important not to drop the potatoes. If the burden has fallen, it must be picked up. But at the same time, it is forbidden to pick up potatoes. You can only lift with a spoon. After completing the task, the first player passes his burden to the next. The relay continues.

The team that completes the task first wins.

You can complicate the relay race scenario for children somewhat. For example, at the finish line, holding potatoes in a spoon, sit down 5 times. And only then come back.

Big leg competition

If you organize relay races for children in the camp, then this game may come in handy. She will need 2 shoe boxes. Glue the lids on with tape. Cut a hole in the boxes 10 cm long and 2.5 cm wide.

The essence of such a relay race is as follows. The player must put their feet through the openings of the boxes. At the whistle the run begins. When he returns, he must carefully remove the boxes from his feet and pass them to the next player.

Contest "Blind Pedestrian"

You can come up with a variety of relay races for children on the street. In the summer, the game "Blind Pedestrian" will become quite interesting and original. To prepare for the relay, you need to create a route with various obstacles on the selected section of the street.

Give the participants time to carefully examine the situation. After that, blindfold the players one by one. The child must blindly follow the route.

During the competition, use the timer. This will determine which of the participants completed the route the fastest.

Back to back competition

It is necessary to remember about physical development. Therefore, it is recommended to select sports relay races for children. A popular and favorite game is the following.

All players must split into pairs. For the relay you need a ball. You can use volleyball or basketball.

The first pair of each team stands in front of the starting line. The players turn their backs to each other. At the level of their waist, a ball is put between them. The guys should hold it with their elbows, folding their hands on their stomachs. In this position, you need to run a few meters. Run around the obstacle planned in advance, and then return back. In this case, the ball should not fall. If this happens, then the pair has to start its movement all over again.

After successfully completing the task and returning to their team, the players help place the ball between the backs of the next two people. The relay continues.

If the team has an odd number of children, then one child can run twice.

Relay "Funny kangaroos"

Children always like outdoor sports games. With this in mind, be sure to plan fun relay races for the kids. This competition will allow them not only to run and jump, but also bring a lot of joyful impressions.

To play, you need to divide the children into teams. Each group will need one small item. It can be matchboxes or small balls.

The first player of each team stands before the start and holds the chosen object between his knees. On a signal, he must jump with the ball (box) to the mark, and then return back in the same way. The item passes to the next participant. The competition continues.

If the ball or box fell to the ground, then you need to start your journey all over again.

Every team should give their members a warm welcome.

Game "Tractor"

What other relay races can be held for children on the street in the summer? The kids really like the "Tractor" competition.

For the relay it is necessary to divide all the children into two teams. One of them will be "Cargo", and the other "Tractor". In each team, one of the strongest players is selected. These children will play the role of "Rope".

The guys should become as follows. The two players who are "Rope" in the competition join hands. The rest of the children line up in a "train" on either side of them. Each player holds the waist of the one in front.

The essence of the competition is as follows. The "Tractor" team must, with the help of the "Cable", pull the "Cargo" to its side, which in every possible way resists this. The group that completes the task most successfully wins. If the "Cable" broke, then the victory is assigned to the "Cargo" team.

Children should change roles from time to time.

Competition "Turnip"

Fairy relay races are most suitable for children 7 years old. If you diversify the competition with characters from your favorite stories, then the kids will join the game with great pleasure.

In such a relay race, 2 teams consisting of 6 people participate. The rest of the children temporarily become fans. Each team consists of grandfather, grandmother, granddaughter, Bugs, cats, mice. 2 stools are placed at a certain distance. Repka sits on them. This is a child who can wear a hat with the image of a root crop.

On a signal, the grandfather starts the game. He runs to the stool with Turnip. Runs around him and returns to the team. An old woman clings to him like a "train". The next round they run together. Then the granddaughter joins them. So the competition continues. The mouse joins last. When the whole company runs up to Repka, she must join the mouse. The group returns to the starting position.

The one who first "pulls out the Turnip" wins.

Game "Fold letters"

Remember that not only sports relay races for children on the street are in demand. The guys really like the competition for ingenuity, logic, thinking.

This game will require a large group of children. It must be divided into teams. Choose a leader. He must climb higher above the players. To do this, you can use the elevation on the playground. He will need to look down on the players.

The competition is as follows. The host calls any letter. Each team must lay it out by themselves. At the same time, players strive to complete the task as quickly as possible.

The winner is the team whose letter has developed in a short time and with high quality.

Competition "Gardeners"

So that the guys do not get bored with the same games, periodically change relay races for children. In the summer, you can interest children in the Gardeners competition.

Children are divided into 2 groups. They stand behind the start line in columns. Instead of a finish line, 5 laps are drawn. Each team is given a bucket. It contains 5 vegetables.

On a signal, the first player runs with a bucket to the drawn circles. Here he "plants" vegetables. In each circle you need to place one product. The player returns with an empty bucket and passes it to the next player. The second participant must "harvest". He passes the full bucket to the third player. The competition continues.

The team that finishes the game first wins.

Competition "In bags"

When choosing relay races for children, one can recall those competitions that have been popular for a long time. We are talking about competitions in bags.

To do this, 2 teams of players line up in a column. The distance between them must be at least three steps. Start and finish lines are marked.

The first player gets into the bag. Supporting him at waist level with his hands, he must, on a signal, run to the finish line, run around the obstacle placed there and return to the team. Here he gets out of the bag and passes it to the next participant. The competition lasts until all players have run the distance in bags.

The first participants to complete the task are the winners.

Team Tournament

The relay game for children, consisting of several competitions, will bring great pleasure. It is suitable for kids of all ages.

To determine the winner, you can use the following method. For teams, 1 potato tuber is allocated. After each tournament, the winner is determined. One match is stuck in his potatoes. After all the relay races, the “needles” are counted. The team with the most matches in the potato wins.

Tasks for tournaments:

  1. Use matches to lay out the given phrase. Children are given a certain amount of time for this.
  2. Carry the box, holding it on top of your head. For such a tournament, it is necessary to designate the start and finish lines. If the matchbox falls to the ground, then the child needs to stop. Picking it up, he again puts it on top of his head and continues his movement.
  3. Two matchboxes are placed on the shoulders, like shoulder straps. Each player must overcome the distance with them from start to finish and return back.
  4. The box is placed upside down on the fist. With such a burden, you need to get to the finish line and return to your team.
  5. For team members, 3-5 boxes of matches are scattered in designated places. They need to be collected quickly. In this case, the matches must be assembled correctly. All gray heads face the same direction.
  6. From matches it is necessary to build a "well". You have 2 minutes for this task. The winner is the team that builds the highest "well".
  7. For the next task, you will only need the outer part of the box. Such a "cover" must be fastened on the nose. Participants must cover the distance with it from start to finish, and then pass it to the next player. In this case, the hands should not be involved.

Relay races for children are a great way to diversify the leisure time of children. In addition, not only kids enjoy such competitions, but also adults who take part in or watch the competitions.

Synopsis of the extra-curricular event "Fun relay races."

Ksenzova Elena Vasilievna

Educational institution : Municipal Budgetary Educational Institution "Novomitropolskaya Secondary School".

The form: sport game

Class : 1-4 grade

Target :

    promotion of sports

    physical culture,

    healthy lifestyle in children through sports and recreational activities.

Tasks:

    to promote the development of physical qualities in children: speed and accuracy of movements, endurance, accuracy, dexterity;

    to cultivate the ability to interact collectively, observing the rules of the game;

    to promote the formation and rallying of the team through the joint activities of children;

    create a friendly atmosphere, good mood.

Event progress

Leading :

Hello dear friends! We have gathered here to compete in strength, agility and endurance.

But, most importantly, to make friends even more.

And let the motto of today's holiday be simple words:

“Not a step back, not a step in place, only forward and only all together! »

To sing songs louder

Live to be more interesting

You need to be strong and healthy!

These truths are not new.

Physical education is useful, fun physical education is doubly. After all, every minute of playing sports prolongs a person's life by one hour, and cheerful - by two! And even minutes. Don't believe? Check it out yourself. So, good luck!

Sport, guys, is very necessary.

We are close friends with sports.

Sports help!

Sport is health!

Sport is a game

Physical training!

Let's start our fun relay races:

Hitting the ball on target

At a distance of 8-10 m, a skittle or a flag is set. Each team member gets the right to one throw, he must try to knock down the target. After each throw, the ball is returned to the team. If the target is knocked down, it is set to its original place. The team with the most accurate hits wins.
- the ball does not fly, but rolls on the ground, thrown by hand,
- players kick the ball with their feet,
- Players throw the ball with both hands over their heads.

Ball in the ring

The teams are lined up in one column one at a time in front of the backboards at a distance of 2-3 meters. At the signal, the first number throws the ball around the ring, then puts the ball in, and the second player also takes the ball and throws it into the ring, and so on. The team that gets into the ring the most wins.

Running with three balls

On the start line, the first one takes 3 balls in a convenient way (football, volleyball and basketball).

Inflate a balloon

For this contest you will need 8 balloons. 8 people are selected from the hall. They give out balloons. At the command of the host, the participants begin to inflate the balloons, but so that the balloon does not burst when inflated. The one who completes the task first wins.

turnip

There are two teams of 6 children. This is a grandfather, grandmother, Bug, granddaughter, cat and mouse. There are 2 chairs on the opposite wall of the hall. A turnip sits on each chair - a child in a hat with a picture of a turnip.
The grandfather starts the game. On a signal, he runs to the turnip, runs around it and returns, the grandmother clings to him (takes him by the waist), and they continue to run together, go around the turnip again and run back, then the granddaughter joins them, etc. At the end of the game for a turnip clings to a mouse. The team that pulls out the turnip the fastest wins.

Relay with hoops

Two lines are drawn on the track at a distance of 20 - 25 m from one another. Each player must roll the hoop from the first to the second line, come back and pass the hoop to his friend. The team that finishes the relay first wins.

Ball race underfoot

Players are divided into 2 teams. The first player sends the ball back between the spread legs of the players. The last player of each team leans over, catches the ball and runs forward with it along the column, stands at the beginning of the column and again sends the ball between the legs apart, and so on. The team that finishes the relay the fastest wins.Accurate football player
Each player in turn puts on the headband, makes a circle around the place where he thinks the ball should be, and then kicks the ball.

Walking in figure eight
The task of the child is to pass the "eight" between them.
When there is a whole row of pins, then you need to pass, then to the right, then to the left, describing a wavy line.

Competition with water

In this game, competitions are held between two teams of children. The distance from start to finish is five meters. The host marks the finish with a dash, a flag or a chair. You can also mark the start with a line so that the players start running from the line, and not cross it towards the finish line. Teams line up behind the start line. The first players are given plastic cups filled to the brim with water. At the signal of the leader, the competition begins. The task for the players is to run with a glass and not spill the water. At the finish line, you need to run over the line or go around the flag (high chair) and quickly return back. At the start, you need to pass the glass to the next player. All children from both teams must run with a glass. The prize will be given to the team that outperforms its rivals. And, most importantly, to keep as much water as possible in the glass.
Game with the audience "Rain"

When I say

“One drop fell” you clap your hands once;

“Two drops fell” - twice;

“Three drops fell” - three times;

"It's raining" - just clap your hands

"It's raining, it's getting stronger, it's getting worse, it's raining heavily."

Here is such an applause meet our participants.

Summarizing. Winner's reward ceremony.

Elena Efremova
Sports holiday. "Funny Relays"

Target holiday: To instill healthy lifestyle habits; to cultivate endurance, ingenuity, dexterity; train attention and musical memory.

Requisites:

2 baskets, 2 blue flags, 2 hoops, 2 clubs, 2 gates, mugs of different colors, 2 chairs, 2 tambourines, sweet prizes

Leading. Well, the teams are brave,

friendly, skillful,

Come out to the platform

Show strength, dexterity!

Leading. The competition will be held in the form relay races.

So the first relay race.

1. Relay with a flag

Children are divided into two teams, built in 2 columns in front of the start line. Those in front have flags in their hands. On a signal, children with flags run to the landmark, go around it and, returning, pass it to the next player. The team that finishes wins baton earlier. The host approves the actions of the children, monitors the strict implementation of the rules of the game. At the end relay races announces the winning team.

2. Relay race"The ball in the basket."

Leading. Children on command begin to throw balls into the basket (from below, from the chest, with two hands, from behind the head).The team with the most goals wins

3. Relay race"Between the Islands"

Leading. On a signal, the players run, run around the hoop "island", then returns to his team, passes relay wand to the next participant.

4. And now the game "Collect stars, circles".

Leading. In front of us, all over the site, colored circles of different colors are randomly laid out. On a signal, the participants must collect them by color.

5. Next relay race"Pass the ball."

Leading. On command, the 1st participants with a club lead a small ball 6-7 cm to the pin, circle around and return to the team, passing the club to the next participant. The team that wins

finished faster baton.

Leading. AT relay races have a tradition: notify the results of the victory with a signal. Let's try and we will overcome obstacles and hit

6. Relay race"Victory Signal"

Team players line up behind the start line. At a distance of 10 cm from the start line, 4 small hoops are located one after another, at a distance of 5 m from the start line there are a chair on which tambourines lie. On a signal, the first child starts moving forward, jumps from hoop to hoop, runs to the table, hits the tambourine with his hand, returns to his team. Transmits baton next participant. The rest repeat the same steps. The winner is the team that completed the task faster.

Leading. Here we come to the end of our relay race.

Well, how did you guys like it? Our motto simple:

The important thing is not to win but to take part!

Now let's sum up the results of the competition. (Children receive sweet prizes)

Related publications:

"Sun Festival, Summer Festival!" Sports holiday for all age groups Purpose: improving the performance of basic movements (running, jumping, walking, balance, etc.), psychophysical qualities (speed, agility,.

On November 28, the sports and recreation complex "Gornyak" hosted the children's sports festival "Merry Charging", in which they accepted.

Synopsis of physical culture leisure "Merry relay race" (middle group) Program objectives: 1. Educational - Exercise children in various types of walking (on toes; with high knees) - Exercise.

Hall design: On the wall there are planar images of the sun, flowers in the "glade", a birch with a starling's house, planar images.

Sports festival "Merry relay race" Purpose: to create conditions for the development of plasticity of movements, sports spirit. rivalry. Tasks: to create a festive mood in children;

sports holiday Sports Festival in "Cheburashka" Warm-up "Together it's fun to walk" SCENARIO OF A MUSICAL AND SPORTS EVENT Tasks: - to consolidate the performance.

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