Escape from the room level 1 passage. escape games


All users of smartphones and tablets have at least once heard about games like "100 doors" - many even played such projects, tried several similar ones and are now looking for something new. For those who are not in the know - these games are a logic puzzle in which you need to find a way out of a certain room, using everything that you see on the screen. Each game is somewhat different from the previous ones: the story that creates the plot of the project, the type of puzzles, the setting, and so on. This article will consider one of the most intriguing projects called "Escape from the room". The passage of this game will delight you with both its riddles and the storyline, which is incredibly strong for such a small project.

The plot of the game

In most cases, these games do not have a plot - there is only a certain setting that creates a thematic mood. For example, in the series "100 doors" there was an issue dedicated to an alien ship, but nothing deeper was hidden behind all the rooms. But everything is completely different with the game "Escape from the room" - the passage here is not just opening doors, but moving along the storyline. Naturally, this is not a powerful story that can take on various turns, as happens in large projects - yet the emphasis here is on riddles. But you will always know what exactly you are doing, who your hero is, and also what awaits you next. If you are interested in history, then your character is an escape specialist. He checks the cells of various prisons for their reliability - whether the prisoners will be able to get out if they wish and due resourcefulness. But in some incredible way, the main character finds himself in a medieval castle, from which he has to get out. In the game "Escape from the room" the passage will also include one hundred levels, each of which will be more difficult than the previous ones.

Passage of simple missions

As you already understood, the difficulty in the game increases as you progress, that is, at first it will be very easy for you, then a little more difficult, until it becomes absolutely unbearably difficult. But if you try hard, don't lose your vigilance and can turn it on to the maximum, then it will not be difficult for you to pass the "Escape from the Room" project. The passage starts out pretty harmlessly. For example, in the first mission, you just need to click on the door to open it, and in the second, you need to swipe up on the screen to open the window. But already the tenth mission will offer you an extraordinary task of mixing hammers - you will need to drag them on top of each other to open the treasured door. In the twentieth task, you will need to shoot all the pumpkins that appear on the screen, and in the thirtieth task, you will need to erase the web from the screen. The tasks are not very difficult, but sometimes you need to be smart. At the fortieth level, you will need to clear the screen from the leaves behind which the emoticons are hidden - you need to collect them in order to go to the next level. Well, the middle of the game will mark the level at which you will need to save the animals, dodging the spinning blades. As you can see, there are a lot of tasks in the game, so only a few of them are presented to your attention so that you can understand the essence of the game "Escape from the room" (Escape). The passage, however, will not always be so straightforward, and things will become much more difficult in the second half of the game.

Passage of difficult missions

After the middle of the game, you will notice a significant increase in the difficulty in the Room Escape project - completing the levels will become more difficult, as well as requiring you to use logic and resourcefulness. At level 60, for example, you will need to guess that you need to click on all the gears on the screen in turn, starting with the smallest and ending with the largest. Level 70 will offer you a large number of watering cans, among which you will need to find filled with water. At level 80, you will need to seriously think about what needs to be done. If you do not have the time or desire, then you can simply click once on the watering can, and then three times on the bud until it turns into a flower - do this with each bud. At level 90, you will need to carefully paint over the letter, avoiding colors that will interfere with you. Well, the most interesting moment is the last level. Here you will need to hit the moving pumpkin 18 times with the ball. After that, the game will be completed.

Difference from other games

As you already understood, this game is not much different from other games of this genre - in some places it is simpler than the projects of the "100 doors" series, but this is compensated by a wonderful story and storyline. If you want to find out what will happen next with the main character, you will need to play "Escape from the room: Christmas" - the passage in this game is no less exciting.

You will have to make a lot of intellectual effort before you can overcome the next level. You will have to find answers in various logical puzzles, remember mathematical equations, geometric shapes and many more useful things from the school course. But not only! In an effort to open the cherished door, you will shake and twist your android smartphone / tablet, blow into the microphone, etc. On your journey through the rooms, you will also meet "classic" arcade games that require a quick and accurate reaction from the gamer.

So, get ready to properly strain your gray cells, apply the remarkable abilities of a detective, scientist and extreme! And if, carried away by the game, you get stuck somewhere, you can look at the walkthrough presented below on this page. Without a doubt, this will help you open any door!

Level 1

You just need to click on the door - it will open.

Level 2

Click on the window and drag it up.

Level 3

Take a look at the floor? What do you see? That's right, boards. So, one of them needs to be moved. You will see a button, click it to open the window.

Level 4

Again, pay attention to the floor and move the board lying there. Shake your device, a red button should appear. Press it and open your door.

Level 5

Here is the first task - read it. You need to have time to drive all the ghosts into the pumpkin, do it before the time runs out.

Level 6

Look at the puddle. The numbers 915 are reflected there. This is a code, enter it.

Level 7

Just shake your device and the figures will fall.

Level 8

The key is on the board. This is A = 05. In the lower corner we read the following FDB formula. The decoding is as follows: F \u003d 10, D \u003d 8, B \u003d 6. Now you need to enter - 10 8 6 .

Level 9

The key is on the floor, pick it up and try to break the door with it, click on it again.

Level 10

We read the next task. You need to combine all the hammers in a limited amount of time.

Level 11

Arrange the four triangles in the order shown in the picture - see above. To do this, you need to rotate them.

Level 12

Shake the device, a key will appear in the drawer. Now you can freely open the lock.

Level 13

Now for the math problem. You need to change the "x", "+" and "-" signs. We warn that the number is random and therefore the answer for each player will be different.

Level 14

To get the correct picture, assemble the jigsaw puzzle.

Level 15

Hint: Touch blocks of the same color cubes to destroy them and earn 1500 points, but don't forget to watch the time. Perform the exercise in random order, with five fingers.

Level 16

For convenience, you will need to put your phone (or tablet) on the table. Then slowly rotate it until you reach a horizontal position and 4 green dots immediately appear.

Level 17

At this level, you need to click on the dot located next to the door. Completed? Now you need to determine the location of the positions of the numbers. Start clicking on the squares, following the sequence of numbers from 1 to 9.

Level 18

In front of you is a Big Clock, and next to it are squares that indicate a certain time. You must put it on the Big Clock. Once the time matches, click on the corresponding square. Do this for all hours.

Level 19

Here you will need elementary school knowledge. You see different animals and special cages with flags. Correctly place all animals in cages. Elephant = Thailand, Panda = China, Kangaroo = Australia, Snake = India.

Level 20

Shoot all pumpkins. Click on each pumpkin and then press the shoot button.

Level 21

There is a pumpkin on the floor. Click on it and release all the ghosts. Now quickly catch them all before they run away.

Level 22

The hint on the door means that you need to press "volume" until the door opens.

Level 23

The green arrow on the compass, as a result of your actions, should point to the cross located next to the picture.

Level 24

Drive the balls into the numbered holes (do this in sequence) by gently tilting the device.

Level 25

The goal of this level is to connect the dots and get 320 points. Do not rush, connect carefully, there is plenty of time.

Level 26

If you pull the rope, a hidden room will open, and in it - an apple and a banana. Look carefully. What's in front of you? 2 fruits, 1 smiling doll, and 3 buttons on the door. Now we need to choose the right algorithm. We press the buttons: apple (2 times), smile (1 time) and clock (3 times).

Level 27

Pull down the rope and the ball will be able to enter the door. Repeat the action several times until you break the door.

Level 28

Feed the gorilla some bananas. They are at the top - in a hiding place, on the ceiling.

Level 29

Here is a simple combination - 1, 4 and 5 buttons. And then all the flowers will bloom.

Level 30

We clear your screen from this terrible web. To do it quickly and efficiently, it's better to put your mobile device on the table and clean with several fingers at the same time.

Level 31

At this level, we will equalize the weight, and the buttons below will help us. Here are three ways for you:
- apple 3 times, clock 1 time, smile 1 time.
- apple 1 time, clock 2 times, smile 1 time.
- apple 1 time, smile 2 times.
However, maybe you will find your own combination - welcome!

Level 32

You will need to click on the door squares until you get the hammer symbol.

Level 33

See the knife on the wall? Take it and cut out an "X", from top to bottom.

Level 34

Press on the rock in the door and hold until 3 green dots light up in sequence above the door.

Level 35

Place the balls correctly in the holes.

Level 36

First we get three yellow balls. We transfer the balls to inventory and now tilt the phone (tablet) to the right so that the balls move into the round hole. Next, we need to define balls in rhombuses, they will fall, but we do not change the location of the device until the door opens.

Level 37

Put the same symbols opposite each other.

Level 38

The arrow will show you the correct sequence of selecting items. Boat, Man, Home, Cloud.

Level 39

Pull the rope and a board will appear. It shows arrows - three up, two down, as well as a symbol of sound (volume). Press the volume button on the device: three times up, two times down.

Level 40

Everything is simple here. We clear the screen from the leaves, find the buttons and click on them.

Level 41

Let's cut the map and find a musical note. Now click on the drum in a certain sequence. The numbering of the reels from left to right is: 2nd reel hit 3x, 4th reel hit 1x, 1st reel hit 2x, 3rd reel hit 1x and 1st reel hit 1x.

Level 42

You need to set the time on the Big Door Clock, exactly the same as on your smartphone / tablet.

Level 43

And now let's calculate the difference between the pictures shown on the left and right of the door: top = 2, bottom = 3. Let's type these numbers on the left of the door and then press the button on the right.

Level 44

We will remove the leaves and flowers of different colors will appear in front of us. It is necessary to press the buttons located around the flower bed as many times as one or another color is found on the field. Yellow, red, green - once, blue 3 times.

Level 45

Here, as in Fruit Ninja, cut the wood, but do not touch the gears.

Level 46

Let's remember geography! We have opened the map, the pieces of which are shuffled. They need to be placed correctly, and we will take the missing piece from the globe.

Level 47

Just select all the squares.

Level 48

Carefully calculate how much each gear rotates, and then enter the number of rotations: red 3, yellow 3, blue 4, green 4.

Level 49

Click on the torch and a hint appears on the door. Now it's time to hit the drums again. We look at the hint: the left drum - twice, the middle one - three times, the right drum - one hit.

Level 50

Find the board located on the floor, and now you need to catch it with it, but avoid the stars.

When you get bored with everyday life, work, school, relatives, teachers and bosses, you want to run away. But it's not easy! Therefore, in order to someday realize the dream of a sudden change of scenery, we suggest now to practice the ability to escape from the most unexpected situations. Start in this case will put the game escape.

It turns out that you can escape from anywhere. Players can choose from standard prison conditions, annoying offices, abandoned houses, mysterious dungeons and much, much more.

Escape games prioritize well-thought-out strategy, in which some sequence of actions leads to the optimal development of the plot and the passage of the game. Gamers will have to face a variety of difficulties. The escape will succeed if you manage to find the hidden codes, open the right doors, run away from the monsters, solve all the puzzles, and manage to do it all in a given time. Difficult? No, it's exciting!

These games perfectly train ingenuity, attentiveness. Thanks to well-thought-out flash drives, players' reaction speed improves, creativity and quick wits increase. With each level, the complexity of the plots increases, throwing serious challenges to intelligence and logic and increasing the fun of the game.

Before starting, a few words about the gameplay for those who have not played yet. The plot revolves around the main character, who got into a mysterious room. Everything would be fine if the protégé had not lost his memory, and the gamer would have to help the hero remember how he got into the mysterious room and why there is a real mess around. By the way, scattered things, objects are not just the entourage of the virtual world, but also a direct key to answers. Almost every element contains a puzzle and we recommend looking literally into every corner or crevice. Anyway, enough of the introductions, it's time to pass Escape from the room.

Walkthrough Spotlight: Room Escape Level 1 – Awakening Chapter 1

Everything about everything is given only 10 minutes of time, so we act as quickly as possible. We go to the cabinet with the phone and take a paper clip, then open the drawer in the cabinet and pick up the clerical knife.

We go to the right side and find a cardboard box that needs to be cut with the found knife. Inside we take the handle from the door and unlock the door on the left. We pass into the bathroom and take a plunger under the sink.

We go to the main room, and then to the kitchen. We need to open the drawer in the center and pick up the flashlight and the battery for it, which is in the bottom drawer under the window. We open the box in the Spotlight room escape game in the upper right and should find a fragment with the number 4. We go to the sink in the kitchen and point the plunger at it - we drain the water and see the key that we put in inventory.

With this key, you need to open the locked wooden door in the main room near the refrigerator. When this is done, we go inside and pick up another shard on the table, but with the number 6. We look at the wall with photographs and swipe to the side, remove the right one and pick up a piece with the letter E. Here we pick up a shard near the cardboard box that stands in the corner .

We go to the bathroom and collect the found puzzle by the broken mirror - we get WE64A. We use this code on the red suitcase, which is in the main room near the bed - we enter the combination on the circular lock. We pick up the contents of the suitcase: wire and screwdriver. We return to the bathroom and point the screwdriver at the ventilation grill, where we take the key. We go to the room where we previously saw photographs on the wall and on the desk you need to connect the wire from the lamp, and then click on the electrical panel (in the same place there is a box with a yellow triangle). We connect the wires in a certain order, as in the image:

When the lamp lights up, we will see the AMDG symbols on the notebook, which we remember.

We pass into the initial room and take the handle by the bed, then we go back to the room with photographs and open the left iron cabinet with the key. We connect the found ax with the handle and chop the wall in the same room. We shine a flashlight in place and see A=5, M=2, D=9, G=6.

We go to the kitchen to the lower left cabinet and enter 5296 in the safe. We take the paper with the combination and go to the main room to the locked doors. There we enter a code similar to the letters on paper.

Walkthrough Spotlight: Room Escape Level 2 – Missing Chapter 2

So, at the next stage of passing Spotlight room escape we are also trying to get out of the house. Open doors 44 and then put the key back in inventory. In the corridor, we look to the left side and see a dressing room: hangers (here we take a fragment in a suit, and remove a lace from a boot) and an iron box (we unlock it with a second key and take a crowbar).

We pass into the next room, where there is a table with three drawers. If you approach and open them, it turns out that one box is locked with the password 424389 - we pick up the contents. We pass to the initial location of the corridor and open the locked door with the help of master keys. On the image, we arrange the elements of the castle as follows:

We move the rug in the bathroom and take out the key. There is a switch on the bathtub, which we take into inventory. We combine the hook and the cord and aim at the drain, where there was another master key. We leave the bathroom and look for a suitcase on the floor, which we open with the found key - we pick up a piece of the puzzle and a letter.

We pass into the room where the pictures hang; we are looking for a cabinet with three sockets on the left side. We pull out the plug and point the master key at the double socket - a cache with money and a SIM card opens, which we take away. Then we insert the plug into a single socket, and the SIM card into the desk phone and enter the number 47515 and the code 1466. In the same room, we tear off the picture above the cabinet with a crowbar and see a safe with a puzzle lock. We compare the fragments found earlier until they match, and inside we take red diamonds, which we insert on the statue of the monster. As soon as the eyes of the bust lit up, you can go to the previous room and look for a safe with a digital lock on the wall, where you need to set the combination (from left to right): 031 049 - 133 087 - 185 235.

We put the switch in a place in the center and for full compliance you need a handle. We take a screwdriver in a flower and a nozzle (on a pedestal with a globe) - we connect two objects and go to the bathroom. We put forward the box in the center on the left side and point the screwdriver at its bottom. We put the found handle near the switch and lower it down.

We pass to a place with flags of different countries and symbols (a shelf in a room with a globe). Click on 87, 99 and 04 - this is our combination that you need to enter the box on the cabinet with four drawers. We pick up the key and activate it on the globe in a special hole. Inside we take the lid - we find a vertical lamp near the chest of drawers with a box and set 000 on the combination.

The game has already managed to win a very large number of fans. This game is probably the most popular among owners of smartphones and tablets based on android. In Game Escape Action (Escape from the room) completely different levels, there are very simple ones, but there are quite complex ones and there is nowhere to go, you have to go through them. For those who are having a hard time, we offer answers to the game Escape Action (Escape from the room) in pictures. If in this material you could not find the necessary answers to the game, then look at the site. They are sure to be found. If you don't have them, they will definitely appear soon. Below are the answers to levels 1-10 in the video.

Escape Action (Escape from the room) answers for levels 1-10

In this article, we offer you answers to the game Escape Action (Escape from the room) levels 1-10

Answers to the game Escape Action (Escape from the room)at levels 1, 2, 3, 4, 5:

Level 1:

This is a tutorial level and shouldn't be difficult.

Level 2:

Level 3:

Level 4:

Level 5:

Answers to the game Escape Action (Escape from the room)at levels 6, 7, 8, 9, 10:

Level 6:

Level 7:

Level 8:

Level 9:

Level 10:

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